From Sketch to Model
Before I had experimented with Autodesk Fusion 360, I wanted to make a model for a cool lamp that I sketched out on paper. When I started the process, I was struggling a lot to combine the different parts of this lamp, and as I worked with the different parts of my 3D model, I got lost in the process and could not figure out how to add advanced shapes to it in Fusion so that it would look similar to the lamp I sketched in the beginning of my process. I decided to search around the internet for simple tutorials that I could follow step by step. I found this wooden box tutorial and followed the instructions. After a couple of hours of back and forth and some challenges, it finally turned out like the end result in the video I used. Throughout this process, I learned how to mirror components of an object and how to create and apply parameters. I also had to start over a couple of times throughout the process because I realized some missteps I had done wrong earlier in the process which made it almost impossible for me to continue to get the result I was hoping for.
Since I used a tutorial to guide the design process, I added a point to deviate from the instructions to make the design my own by adding heart shapes to the wooden box. My screenshots illustrate how my model ended up looking in Fusion 360; however, I could not figure out how to include the wooden materials for visual appearance when uploading my model to Sketchfab.
Overall I had lots of fun creating this model, and I am excited to learn more so that I can tackle the challenges that I experienced in this project so I can create something on my own from scratch next time.